About me
My name is Kim Hunkeler and I live in the beautiful canton of Lucerne in Switzerland.
After successfully finishing my education as a software engineer, I started studying 'Game Art & 3D Animation' at SAE in Zurich.
I always wanted to know how to develop my own video games. My first game was written entirely in C#, a mix of Pac-Man and Snake.
Shortly afterwards I bought a license for the 2D engine 'Construct 2'. Inspired by classic games like Duke Nukem my first bigger
project Ultra Fred was born. At this point I decided to start studying game art.
After 3.5 years of study, I received my bachelor's degree in early 2020.
Currently, I'm working on a modern 3D platformer on my own.
I have experience with Gimp, Photoshop, Blender, Maya, ZBrush, Substance Designer/Painter, Construct 2, UE4 and Unity.
When programming, I prefer Visual Studio.
If there are further questions, you can contact me at any time by email.