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Jahto: Savior of the Sky

A modern 3D platformer in development


After graduating from SAE, I wanted to broaden my skills, so out of curiosity and interest, I decided to download Unreal Engine.
Having previously worked on all my projects using Unity, I thought it would be exciting to explore Unreal Engine by creating a full 3D platformer game while getting to know the new engine.
Since my diploma project A long forgotten Story was well-received, I was motivated to take on this new challenge. This marked the beginning of Jahto: Savior of the Sky.

The story follows the young owl prince Jahto, who finds himself in ancient Egypt.
When the sacred sky worlds are attacked by an ancient evil, it becomes Jahto’s duty to stop the menace and save the sky worlds.

Everything you see here was designed and created by me, including all 3D models, textures, animations, level design, and programming tasks.
Jahto: Savior of the Sky will be a complete game, featuring a tutorial section, a hub world, various theme-based levels, a final boss, as well as many collectibles and secrets!
The genre blends elements of a cozy 3D platformer with adventure-style gameplay, featuring engaging quests and a relaxed atmosphere.

There’s already a Steam page for the game, offering a first glimpse into it. Check it out here!


Screenshots (Work in Progress)

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